The player needs to wait for take-off at his camp. The parties take turns to throw the dice. Only when they vote for 6 can take off and get another chance to throw.
When the number of dice in the game just falls on the grid with the same color, you can fly another 4 steps!
If the piece overlaps with the enemy piece, you can send the other party back to the takeoff point, and throw 6 again to take off!
When one player's all 4 pieces arrived at the middle terminal at first, he wins. The instruction provides more ways of playing for your reference.